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Nragemachine

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PostSubject: Conrad Bishop Sprites   Sat Feb 27, 2010 4:02 am

I've added a new folder containing what I got so far labeled "CB" (short for Conrad Bishop) in the resources folder. Take a look and we can progress the design from there...
bom

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Nragemachine

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PostSubject: Re: Conrad Bishop Sprites   Sun Feb 28, 2010 6:38 am

*Running anims updated, hope to see these integrated soon! Smile

EDIT: *Jumping anims added, also! Shocked

EDIT: *New HUD sprites located in CB folder! affraid

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Commander~DEST
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PostSubject: Re: Conrad Bishop Sprites   Mon Mar 01, 2010 9:03 pm

I have a Dropbox app on my iPod so I will be able to look at it. Going to look at it now!

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Hegemege
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PostSubject: Re: Conrad Bishop Sprites   Mon Mar 01, 2010 10:57 pm

A touchie, right? I've been thinking of buying iPhone...

Anyways, Nrage, are you willing to make a proper frame for that weapon icon in the middle-top-ish? I don't like that ellipse too much =/

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PostSubject: Re: Conrad Bishop Sprites   Tue Mar 02, 2010 11:19 am

Yeah that weapon thing is horrifying atm. And yes, I have an Ipod Touch. Very handy!

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Nragemachine

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PostSubject: Re: Conrad Bishop Sprites   Tue Mar 02, 2010 12:08 pm

Hegemege wrote:

Anyways, Nrage, are you willing to make a proper frame for that weapon icon in the middle-top-ish? I don't like that ellipse too much =/

Oh sure, I'll think of something then...

*Health and various ammo pickups created. Health will be found in CB while ammo in Weapons.

*HUD updates located in CB.


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PostSubject: Re: Conrad Bishop Sprites   Wed Mar 03, 2010 1:31 am

Looks good, but in my opinion it's a bit too large, maybe scale it down a bit? The frame is huge compared to the weapon in it...

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PostSubject: Re: Conrad Bishop Sprites   Wed Mar 03, 2010 2:56 am

Scaled them down a little bit for you. I can't wait to see this stuff integrated! Smile

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PostSubject: Re: Conrad Bishop Sprites   Wed Mar 03, 2010 4:44 pm

*Armor pickup added; can be found in CB.

Also when you guys finish reworking the HUD one thing to consider is where everything in the HUD should go. I think the most practical and economical way of arranging the HUD is to have everything in the same general area for instance on the top of the screen like in CB_Test01. Plus it looks more organized than having stuff on the top of the screen and then ammo askew and tucked away in the lower corner by itself.

*New DP logos, just because!

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PostSubject: Re: Conrad Bishop Sprites   Thu Mar 04, 2010 1:26 am

@DEST and Neko

Can you add the new character sprites and other stuff into the game any time soon? I am quite busy until weekend.

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PostSubject: Re: Conrad Bishop Sprites   Thu Mar 04, 2010 6:55 am

I have not seen dest in a long LONG time. I can do it, if i have time. =/

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PostSubject: Re: Conrad Bishop Sprites   Fri Mar 05, 2010 9:21 pm

I will try to do that while I'm in Florida. If not, I can do it when I come back. The player looks great btw. Real proud of you nrage.

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